PUBLISHED 1996, 2007 DESIGNERS Mark Herman and Richard Berg ART DIRECTOR/PACKAGE DESIGN Rodger B. MacGowan MAP ART Mark Simonitch, Joe Youst (1996), Leland Myrick (2007) COUNTER ART Mark Simonitch, Rodger B. MacGowan, Mike LemickORIGINAL PROJECT EDITOR Gene BillingsleyGAME RESEARCH Masahiro Yamazaki PRODUCERS Gene Billingsley, Tony Curtis, Andy Lewis, Rodger MacGowan, Mark Simonitch
COMPONENTS1,300+ full-color countersTwo full-color double-sided 22×34″ mapsheets Rules Book Scenario BookPlayer Aid Cards One 10-sided die
RulebookERRATA2nd Edition ERRATA (September 2008)REVIEWS13 Minute Video Unboxing from The Players” Aid
Contents
Warfare in the Sengoku Jidai, 1560-1600
Samurai is the fifth entry in the award-winning Great Battles of Historyseries and is easily the most exotic and visually stunning. Samurai covers all the major battles of the Sengoku Jidai (the Age of Warring Daimyos). Japan was truly a country at war. Because of the nature of 16th century Japanese warfare, it is also the easiest game in the series to play. The revamped command system simulates the clan-oriented levels of leadership, plus simplified shock and fire mechanics. Also included are individual samurai used to challenge opponents and collect the important severed heads. Ignore the challenge and lose face, or even be forced to commit seppuku on the spot.
Battles include the most unusual Okehazama, complete with burning castles, thunderstorms, and a historically victorious army out-numbered six to one; Anegawa; Kawanakajima; Mikata-ga-Hara; Nagashino, with the famous Takeda cavalry corps charging Oda”s volley-firing musketeers; and the most famous battle to take place in Japan, Sekigahara. All the great leaders are there: Obu Nobunaga, Takeda Shingen, Uesugi Kenshin, and of course, Tokugawa Ieyasu.
The Anegawa 1570Nobunaga takes the offensive against his treacherous brother-in-law, Nagamasa. His objective is Nagamasa”s castle of Odani. Đang xem: Samurai ii: vengeance |
Sekigahara 1600The most decisive battle in the history of Japan. The rivals were I. Mitsunari and T. Ieyasu … one would be Shogun. |
Kawanakajima 1561Uesugi Kenshin was determined to destroy Shingen once and for all. His objective was Shingen”s Kaizu Castle. Xem thêm: Lên Đồ Xayah Mùa 11: Bảng Ngọc Bổ Trợ, Cách Lên Đồ Xayah Mới Mạnh Nhất |
Okehazama 1560One of Oda Nobunaga”s finest victories, won by a small force against one much larger, at odds of about six to one! |
Nagashino 1575The culmination of Oda Nobunaga”s brilliant military career and a milestone in Japanese history. Xem thêm: Cách Chơi Traxex (Drow Ranger) Trong Dota !!!, Cách Chơi Traxex Trong Dota |
Mikata-ga-hara 1572Takeda Shingen is pitted against the young Tokugawa Ieyasu in a furious battle. |
Game Components
COUNTERS |
850 full-color two-sided counters, including: 528 full-color two-sided 5/8″ counters |
MAPS |
2 full-color 22×34″ mapsheets, back-printed, with two half-maps, depicting five battlefields |
OTHER | One 10-sided die 24-page modified Great Battles of History Rule Book 20-page Scenario Book Player Aid Cards: Combat Tables Card, Terrain and Other Tables Card |
Game Features
The modified Great Battles of History Rule Book uses colorful and fun historical rules to teach the players a solid game system and give a real period feel. The Scenario Booklet contains army deployments, special rules, and victory conditions for all six battles. An Annotated Bibliography is also included. |
TIME SCALE | 20 minutes per turn |
MAP SCALE | 100 yards per hex |
UNIT SCALE | 100 men per strength point; individual leaders and samurai |
NUMBER OF PLAYERS | One to four |