DotA Rooftrellen Guide, The Treant Protector Guide, Strategy & Build. Rooftrellen is a Strength hero which has some of his skills remade on the DotA 6.72. This post will provide you with the Rooftrellen Guide, the Rooftrellen Strategy, the Rooftrellen Item Build and the Treant Protector Skill Build.
A treant of immense age and wisdom, Rooftrellen was merely a sapling during the invasion of the Burning Legion. Having grown powerful over thousands of years, Rooftrellen has lent his considerable might to the Sentinel cause. An omnipresent force in the forest, he is capable using his power over the forest to hide his allies. Rooftrellen is aided by the forest itself, providing him with a thick living armor of vines and entangling nearby foes in a deadly embrace, allowing Rooftrellen to pound his victims to dust with his massive gnarled limbs.
Changes a target friendly unit”s appearance so that it blends in with the forest. It becomes invisible to enemy eyes, but it must remain near a tree, or the Guise is lost.
Note 3: If the unit has a distance of more than 375 to the closest tree during 1 second, the invisibility will be removed.
Note 4: Can be used on units even if they aren”t close to a tree, but the invisibility will be removed almost instantly (about 1 second). It will be enough time for dodging the enemy”s projectile spell.
Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 24% and have its life force drained over the next 3 seconds. Nearby allied units are healed by the same amount. Pulses 4 times.
Living Armor
Rooftrellen”s presence infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the daytime, his power of nature is increased, causing the aura to extend globally.
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AOE: 900 (day and night time for structures, night time for team heroes)/ Global (for team heroes during day time)
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.
Note 2: Disable works on currently magic immune units, however if a unit becomes magic immune while already affected by Overgrowth, they will break free.Name: Rooftrellen, the Treant Protector
As always, escape mechanism comes first. Though you considered strong at early game, it should be useful for saving you or your friend from hard ganking. Nature”s Guise only taken once. Ater that, maximize Leech Seed before maximizing Living armor. It can damage and heal at same time. Also note that you it consumes less mana even when maximized, so spam it to harass your opponent or heal your close-to-death friends. Use Living Armor for supporting your friends and structures. Nature”s Guise taken in lvl 12-14. Take Overgrowth whenever possible. Stats come last.
It”s also possible for you to take stats when you”re on lvl 12+ instead of Nature”s Guise. For some players, it”s enough to have only 15 seconds invisible for escaping and ganking. So, when you”re taking this build, get Nature”s Guise last (at lvl 23-25).
Quelling Blade – Increase the chance of last hit which is necessary for gathering gold in early game.
Power Tread – Increase survivability and damage from stats and of course bonus AS and MS for gaining gold efficiently and harras as well as gank the enemy.
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Janggo of Endurance – Nice early stats, increase survivability and damage as well, positive aura for you and your team. Extra AS and MS from Endurance skill is good for chasing and whacking enemy, especially when Overgrowth is being casted.
Magic Stick/ Magic Wand – is a situational item against spell spammers. Same function with Hood of Deviance