Tier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
Đang xem: Xin zhao mua 7
Tier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
Tier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
Tier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
Welcome to the tienkiem.com.vn Xin Zhao Jungle build guide.
We”ve used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Jungle build for Xin Zhao. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.
Tier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
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JUNGLETier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
Tier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
Tier:Above Average Score:54.27Win Rate:52.81%Role Rate:87.51%Pick Rate:5.04%Ban Rate:1.83%KDA Ratio:2.36
Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
10% Omnivamp vs. Monsters
Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite . Challenging Smite marks champions for 4 seconds. During this time, you deal 48 – 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 – 18 (based on level) mana per second when in the Jungle or River.
Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.
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Refillable Potion

150
Active – Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Stealth Ward

0
Active – Trinket: Place a Stealth Ward on the ground that lasts between 90 – 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 – 120 seconds.
52%
36%
Hailblade

350
10% Omnivamp vs. Monsters
Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite . When smiting champions Chilling Smite deals 20 – 156 (based on level) true damage and steals 20% of their Move Speed for 2 seconds.Huntsman: Killing Large Monsters grants bonus experience.Recoup: Regen up to 8 – 18 (based on level) mana per second when in the Jungle or River.
Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.
Refillable Potion

150
Active – Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Stealth Ward

0
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Active – Trinket: Place a Stealth Ward on the ground that lasts between 90 – 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 – 120 seconds.